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Ninja Teen (67)
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Ninja Teen (67)

Ninja Teen (67)

Rarity: R
#: 67
Creature Type or Sub Type: Enchantment — Class
Rules Text Contains: (Gain the next level as a sorcery to add its ability.)
Whenever a creature you control leaves the battlefield, each opponent loses 1 life.
1B: Level 2
Creatures you control get + 1/+0 and have menace.
B: Level 3
Creature cards in your graveyard have sneak 3B.
You may cast creature spells from your graveyard using their sneak abilities.
Set: Teenage Mutant Ninja Turtles
Number: 67
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From $0.42

Original: $1.39

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Ninja Teen (67)

$1.39

$0.42

Ninja Teen (67)

Rarity: R
#: 67
Creature Type or Sub Type: Enchantment — Class
Rules Text Contains: (Gain the next level as a sorcery to add its ability.)
Whenever a creature you control leaves the battlefield, each opponent loses 1 life.
1B: Level 2
Creatures you control get + 1/+0 and have menace.
B: Level 3
Creature cards in your graveyard have sneak 3B.
You may cast creature spells from your graveyard using their sneak abilities.
Set: Teenage Mutant Ninja Turtles
Number: 67

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Description

Rarity: R
#: 67
Creature Type or Sub Type: Enchantment — Class
Rules Text Contains: (Gain the next level as a sorcery to add its ability.)
Whenever a creature you control leaves the battlefield, each opponent loses 1 life.
1B: Level 2
Creatures you control get + 1/+0 and have menace.
B: Level 3
Creature cards in your graveyard have sneak 3B.
You may cast creature spells from your graveyard using their sneak abilities.
Set: Teenage Mutant Ninja Turtles
Number: 67
Ninja Teen (67) | REALM HOPPERS